Archive for July, 2009

Sony Is Working On Famed PlayStation Phone

Nikkei, one of the largest media conglomerates in Japan, is reporting that Sony has been working on a combination cellphone/game system for nearly a year. It’s a rumor we’ve been hearing for years, so what’s different this time?

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Well, not much, really. Nikkei is a very solid source, definitely not prone to tossing plausible ideas around as actual reports. And of course, it’s been such a persistent rumor because it makes so much sense: Sony is an important player in both the cellphone (with Sony Ericsson) and gaming worlds, though Sony Ericsson has been struggling in recent years. Now that Capcom and Square Enix are developing games for the iPhone platform, it’s just about time for Sony to jump into the game and play a little catch-up.

The rumor itself is very vague: Nikkei says it will directly compete with the iPhone, and that a project team was set up last July to start working on the console/phone hybrid. So basically, it’s the same rumor we’ve been hearing for years, except this time from a reliable source. Whether it’s got any truth to it remains to be seen. Note: The above image is a mockup. Seems obvious but sometimes you gotta say it out loud.

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Some iPhone 3GS Units Are Emitting Random 15KHz Tones

New tech products are often plagued with software bugs and the like, so it’s no surprise that there’s one with the iPhone 3GS. That said, this is the first bug I can remember that actively targets ears.

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You see, it seems that some iPhone 3GS smartphones are emitting a high-frequency tone—something along the lines of 15KHz—that’s triggered when the unlock sound, or SMS sound, finish playing.

BGR confirmed this bug with their phone, and others have piped in to say that they too have handsets that produced strange sounds. This appears to be software-related, and patch is undoubtedly forthcoming.

Meanwhile, you might have this bug and not even know it, as the tone is apparently too high for some older folks to hear.

Update: Your dog is safe, but this tone is still annoying some people.

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Samsung Switcheroo: Louvre Might Become Omnia Pro At Launch

BGR is reporting today that the well-known AMOLED-equipped Samsung Omnia Pro might be linked to the recently unearthed “Louvre B7610.” By the way, “linked” in this case means “the exact same thing.”

Why the subterfuge? No idea, but what today’s news does bring us are a slew of updated specs for the Omnia Pro/Louvre, due out sometime in September or October.

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* 3.5-inch AMOLED resistive touchscreen display w/ WVGA resolution
* 800MHz processor
* 5.1 megapixel camera with auto-focus and LED flash
* Sliding QWERTY keypad
* 2 UIs (Pro & Media)
* TV-OUT
* 3.5mm headphone jack
* MicroUSB
* Divx/WMV/H.264 accelerations
* GPS/WIFI/HSDPA/HSUPA/Bluetooth
* FM Radio
* DNLA support
* 1GB internal memory with microSDHC up to 32GB
* 1500mAh battery

Louvre? Omnia Pro? Louvre Pro? Who knows. It’s a slick phone with a robust set of features and a presumably sharp little touchscreen. We’ll definitely know more toward the end of the summer.

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Sony Ericsson Xperia X2 Specs Leaked and Laid Bare

The Sony Ericsson Xperia X2 spyshots we saw earlier this month got a little more meaty today as someone has allegedly leaked the mobile’s official specifications.

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The specs present a slight increase over the pricey Xperia X1. Here they are from the mobile-review forums:

* 8.1mpx auto focus, VGA @ 30fps (MP4 HQ)
* 3.5 inch WVGA OLED (increased from 3.0 from X1)
* GPS, aGPS
* 3.5 mm headphone jack
* Accelerometer
* Faster processor
* 512 RAM
* Custom Windows Mobile 6.5
* XPERIA Panels are modified with plenty of innovative features (PS3 functionality)
* Upgrading to Windows Mobile 7 is supported by Xperia panels

Forums being what they are, this far from official. But, like I said, if they pan out then this is a bit of a boost from what users experienced with the X1. Hopefully this time around they won’t experience the associated price tag too.

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KDDI (au) Targets Accident-Prone Sunbathers With Water-Resistant, Solar-Powered Handset

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Manufactured for KDDI (au) by Sharp, this outdoorsy phone should show up in Japan by June. Unlike the unrealistic claims made by other solar phone dabblers like Samsung, KDDI’s ambitions here are modest, but practical.

KDDI has taken a pragmatic approach to the solar phone, integrating a waterproof panel onto what sounds like a very low-draw device. They claim that 10 minutes of sun absorption should grant two hours of standby, or a minute or so of talk time—an extreme ratio that suggests that battery life—not a huge feature list—is the main priority here.

The solar panel alone is enough to charge the battery to a respectable 80%, but KDDI doesn’t mention how long that might take. Price and global availability are TBD.

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[concept] Kyocera’s Folding OLED Phone With Shape Shifting Buttons Definitely Does Not Exist

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Kyocera’s EOS phone concept is chock full of outlandish features. From its tri-fold OLED design to its unique method of using kinetic energy, the EOS is just what we like to see in a concept.

That is, insane features we’re not likely to ever see. Here’s a short list:

- Tri-fold OLED screen (like a wallet)
- Shape-shifting buttons that can become flat if necessary
- Powered by kinetic energy, like a self-winding watch
- Charges via “nano-scale piezoelectric generators”

It’s ridiculous, but so cool at the same time.

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GSM Cheater Pen Has a Hidden Mic and Micro Earpiece

http://cache.gawker.com/assets/images/gizmodo/2009/04/spy_pen.jpgIn my day, if I wanted to cheat on a test I had to look over to what the smart girl was working on, or keep answers in my pocket to check in the bathroom. This fancy pen has a small mic and a tiny earpiece, letting it function as a cellphone that’s difficult to detect in class. Of course, you need to whisper in it, which is inherently risky, but not impossible to pull off. What’s really going to be foolproof is the next generation of these things, a pen that streams live video from whatever the pen is looking at over the web. Combine that with that tiny earpiece and you’ve got a pretty foolproof way to stay in touch with someone with a Wikipedia connection and a vested interest in you passing that stupid class.

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What Beautiful Future Gadgets Will Be Made Of

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Wood paneling and silver-painted plastic used to be cool; so I wonder when our current metal and glass gadgets will go out of style, and if so, what will future gadgets be made from?

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I asked several designers what they thought, but Kara Johnson, the lead of the Materials Team at design company IDEO, had the final word based on her focused expertise related to the question at hand. Her answer is a bit heady, but I won’t get in the way of what she’s telling us about tomorrow’s gadget materials.

“Plastic as we know it is kind of on the way out, especially when it’s painted. No one likes the way your phone’s paint chips at the corners after a few months of use. Unpainted plastic is the future. And we need to move beyond injection molding, look at sheet processes to build structure from a series of 2d layers, instead of molding a complete 3d structure.

Glass, as a part of the screen, won’t go away very quickly. But maybe we’ll find ways to use glass so that it’s more difficult to create cracks with an accidental drop on the kitchen floor. Maybe there are lessons to be learned from automotive glass windshields or scratch resistant coatings on eyewear. And why not etch the glass?

Metal will continue to be a player in the world of gadgets. It’s beautiful and appropriate to create thin, mobile, technology-based products. Extruded aluminum is a design opportunity that has not yet been fully explored in terms of form or function. With the introduction of laser etching or chemical etching or a detailed craft process like wire filigree, we should be exploring the use of pattern on metal or to create surfaces. This is more evident in large-scale products or architecture where metal is used to create elegant structures or to create a frame for other elements of pattern. By translating innovations in metal from a large scale to something small, we will find new design opportunities, too.

So what’s next?

I think we need to experiment with how we design the buttons that connect hardware and software experiences. This is a design element whose materiality has been relatively unchanged, and there is more opportunity here to create ceramic or wood details (where the drop test requirements can be quietly avoided)…What if the power button was made of stone? What if the LEDs shine thru a thin layer of bamboo? We also need to experiment with the screen itself, this element has been limited to the display of information. What if the screen folds or unfolds? What if the glass is textured or etched with communication icons or pattern? Finally, in the future, I think that we should experiment with creating decoration or function by introducing incredibly surprising technologies (high-tech or low-tech) – like ferrofluid or starch-based plastics.

If the next generation of gadgets is about experimenting with materials or materiality, then it will only be not about what materials we use but how we use materials to tell stories.

What does vinyl mean to music and media players? Can phone be made of fabric so it is ready-to-wear, like the clothes you keep in your closet? What does traditional craft mean to high-tech products? What is the physical connection between these objects of fetish and the internet buzz that proceeds/follows each product launch? How do we create real and tangible advertising for the next CE products? And look for the introduction of “new” materials in the small details of each product…the platform of these devices is relatively standardized by its components, phones and laptops are a commodity. The design is in the details and the story you tell.”

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HTC Hero’s Teflon Coating Makes the iPhone Feel Like Junk

http://cache.gawker.com/assets/images/gizmodo/2009/06/GREASE.jpgYesterday I held the new HTC Hero next to my iPhone. Not only the new Android handset has a surprisingly cool design—straight out of JJ Abrams’ Star Trek or Kubrick’s 2001—but it kicks the iPhone’s plastic ass.

Simply put, the Teflon-coated back just feels and looks a lot better than the iPhone’s—now crappy looking, I admit—plastic back. The Hero’s polytetrafluoroethylene—the technical name for DuPont’s Teflon—coating feels perfect in your hand. It doesn’t appear to get any skin oil at all. No greasy fingerprints, just a perfect matte finish no matter how much I touched it.

It feels and looks like a white thermal tile out of NASA’s shuttle.

The iPhone’s plastic finish, on the other side, is a fingerprint magnet that looks as cheap as any Chinese knockoff after holding it for a few seconds. The Hero wins hands down on appearance, even while its front is too complicated for my taste. For a company like Apple—which takes such pride in their design and manufacturing—this is bad. For a consumer like me, this sucks.

“They are getting so boring”

Once upon a time Apple used to be innovators in the use of new materials. Those were the times in which they experimented with the iMacs and PowerMacs, which finished with the arrival of aluminum. Today, apart from the unibody manufacturing—which is just a form of aluminum manufacturing, a material that has been used forever in consumer products—their use of groundbreaking materials has stagnated.

I’m not the only one saying this. About a month ago Matt Buchanan and I asked the top executive of one of the most important industrial design firms in the world about his thoughts on Apple’s design. After seing Objectified—and watching a legend like Dieter Rams glorifying Apple as the only consumer electronics company that counts when it comes to industrial design—I was expecting an ode to Jon Ive and his team. Instead, he replied:

They are great, but we [him and his colleagues in the industrial design world] think they are getting so boring. I mean, don’t get me wrong, they got the use of aluminum perfected now… but what happened with the excitement that they used to generate with new materials? We all expect a lot more from Apple.

He is right. Their use of plastics in the iMac spread to every single consumer appliance out there. And Kara Johnson, materials expert from IDEO believes it’ll be going out of style any day now (Maybe yesterday.) But now, even aluminum is the new beige. (Even if some experts believe there are few alternatives, there are a few.)

So yes, Apple should use new materials. Not for the sake of it, of course. They should use whatever materials fit the product technical needs. And for me, one of these needs as a consumer is that the product should look great at all times, and not just look great in the box or behind a store glass.

The need for new materials

The iPhone has this problem. It looks like crap with little use. They have tried to fix part of it with the oleophobic coating on the front glass—something that the HTC Hero also has—but the overall effect keeps being the same: Its back still looks cheap after some time.

One thing to note

For this reason we were all hoping for a matte back in the iPhone 3GS, but apparently Apple decided not to release it for one reason or the other.

I don’t know and I don’t care. What I do care about is that, after playing with the Hero, my iPhone now feels like cheap crap. And I don’t even like Android.

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iPhone 3GS, 3G and Pre All Benchmarked Side-by-Side, 3GS Prevails

http://cache.gawker.com/assets/images/gizmodo/2009/06/504x_Palm_Pre-vs-iPhone_3GS.jpgAnandtech went through the trouble of running various speed-based benchmarks on the iPhone 3GS and Pre, clocking the time it took to launch various apps and load web pages. Though they share similar hardware, the iPhone 3GS was deemed “faster.”

In general, the iPhone 3GS was about 20% faster than the Pre in any given test, loading all but a couple of web pages quicker. And though it’s less accurate of a benchmark, the iPhone launched its core apps 3-4x faster than the Pre on average. While the two phones share the same platform, the iPhone 3GS runs on the Samsung SoC chipset and the Pre runs on the TI OMAP3 chipset.

The iPhone 3G was also in the benchmark mix. When it came to loading web pages, the 3GS was about 1.2x faster than the 3G (3x for some pages), and when it came to launching apps, it was anywhere from 1.4x-7.2x faster.

But to be fair to the Pre, in an earlier article, Anandtech offered up a couple of explanations why the 3GS might perform better in raw speed tests: first, Mobile OS X has been around longer, therefore having better and more thorough software optimization. Secondly, Anandtech speculated that the Pre might be prioritizing code around multitasking capability instead of raw speed, which works against the Pre’s favor in these clock tests. Anyways, interpret these numbers how you will.

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